Photogrammetry

Photogrammetry is a technique where you take a series of photographs of one object from, a variety of angles. From here I can create a 3D Mesh (shape) of the object. I can then Import that object to Unity to be used as an object

Photogrammetry

Photogrammetry's invention was by Aimé Laussedat, but at the time it had no practical uses. It wasn't until 95-100 years later where it become widely used as aerial photography during the end of the second world war, and during the Cold War.

Lucas Gabellini - Fava | Programmed by my father

Lucas Gabellini - Fava | Programmed by my father

Lucas Gabellini - Fava

Photogrammetry can be used to create a variety of meshes. Here Lucas Gabellini- Fava has used it to show you all angles of his and his fathers bodies for his works called "Programmed by my Father".