When going to conduct research on a few of the artists from our 'Magnify' presentation I was immediately drawn to researching Tim Burton's Alice in Wonderland because of the incredible set design and costumes and huge incorporation of the importance of scale within the story.
While initially being most drawn to the perform/video option in our brief, I was also drawn to the costume design option within because of my interest in character development through costume and fashion. I equally wanted to try something more challenging than the vestment we made in pairs during 40 minutes - I was not completely satisfied with our outcome and therefore wanted to try costume again. On top of this I found researching costume design very interesting because of how fundamental it is in character portrayal yet viewers may often look past the finer details. For example when designing the costume for the Mad Hatter, Colleen Atwood added small details such as mismatched socks because "he lost his socks so they don't match" and embroidery along the pant legs because "we figured the Hatter had some spare time and when he's sitting there waiting for Alice to come to tea he did a little bit of embroidery on his pants". He also has a set of scissors and ribbon on his clothing for making hats in emergencies, and all of the buttons are different because "he's a little bit like a magpie and picks up things he sees and magically turns them into other things" (Colleen Atwood, video in research page).
I find all of these details very interesting, and this goes for each character within the film. The Red Queen's dress needed a certain neckline to allow it to show her neck to avoid the effect of a huge head resting on a small body. Her waist was also made much thinner and smaller to create a very distinct hourglass figure, counterbalancing the size of her head visually.
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